wxWindowwxWindow is the base class for all windows and represents any visible object on screen. All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don't appear on screen themselves. Please note that all children of the window will be deleted automatically by the destructor before the window itself is deleted which means that you don't have to worry about deleting them manually. Please see the window deletion overview for more information. Also note that in this, and many others, wxWidgets classes some GetXXX() methods may be overloaded (as, for example, GetSize or GetClientSize). In this case, the overloads are non-virtual because having multiple virtual functions with the same name results in a virtual function name hiding at the derived class level (in English, this means that the derived class has to override all overloaded variants if it overrides any of them). To allow overriding them in the derived class, wxWidgets uses a unique protected virtual DoGetXXX() method and all GetXXX() ones are forwarded to it, so overriding the former changes the behaviour of the latter. Derived from Include files <wx/window.h> Window styles The following styles can apply to all windows, although they will not always make sense for a particular window class or on all platforms.
See also window styles overview. Extra window styles The following are extra styles, set using wxWindow::SetExtraStyle.
See also
Event handling overview Members
wxWindow::wxWindow
wxWindow::wxWindowwxWindow() Default constructor. wxWindow(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxPanelNameStr) Constructs a window, which can be a child of a frame, dialog or any other non-control window. Parameters parent
id
pos
size
style
name
wxWindow::~wxWindow~wxWindow() Destructor. Deletes all subwindows, then deletes itself. Instead of using the delete operator explicitly, you should normally use wxWindow::Destroy so that wxWidgets can delete a window only when it is safe to do so, in idle time. See also Window deletion overview, wxWindow::Destroy, wxCloseEvent
wxWindow::AddChildvirtual void AddChild(wxWindow* child) Adds a child window. This is called automatically by window creation functions so should not be required by the application programmer. Notice that this function is mostly internal to wxWidgets and shouldn't be called by the user code. Parameters child
wxWindow::CacheBestSizevoid CacheBestSize(const wxSize& size) const Sets the cached best size value.
wxWindow::CaptureMousevirtual void CaptureMouse() Directs all mouse input to this window. Call wxWindow::ReleaseMouse to release the capture. Note that wxWidgets maintains the stack of windows having captured the mouse and when the mouse is released the capture returns to the window which had had captured it previously and it is only really released if there were no previous window. In particular, this means that you must release the mouse as many times as you capture it, unless the window receives the wxMouseCaptureLostEvent event. Any application which captures the mouse in the beginning of some operation must handle wxMouseCaptureLostEvent and cancel this operation when it receives the event. The event handler must not recapture mouse. See also wxWindow::ReleaseMouse wxMouseCaptureLostEvent
wxWindow::Centervoid Center(int direction) A synonym for Centre.
wxWindow::CenterOnParentvoid CenterOnParent(int direction) A synonym for CentreOnParent.
wxWindow::CenterOnScreenvoid CenterOnScreen(int direction) A synonym for CentreOnScreen.
wxWindow::Centrevoid Centre(int direction = wxBOTH) Centres the window. Parameters direction
The flag wxCENTRE_FRAME is obsolete and should not be used any longer (it has no effect). Remarks If the window is a top level one (i.e. doesn't have a parent), it will be centered relative to the screen anyhow. See also
wxWindow::CentreOnParentvoid CentreOnParent(int direction = wxBOTH) Centres the window on its parent. This is a more readable synonym for Centre. Parameters direction
Remarks This methods provides for a way to center top level windows over their parents instead of the entire screen. If there is no parent or if the window is not a top level window, then behaviour is the same as wxWindow::Centre. See also
wxWindow::CentreOnScreenvoid CentreOnScreen(int direction = wxBOTH) Centres the window on screen. This only works for top level windows - otherwise, the window will still be centered on its parent. Parameters direction
See also
wxWindow::ClearBackgroundvoid ClearBackground() Clears the window by filling it with the current background colour. Does not cause an erase background event to be generated.
wxWindow::ClientToScreenvirtual void ClientToScreen(int* x, int* y) const wxPerl note: In wxPerl this method returns a 2-element list instead of modifying its parameters. virtual wxPoint ClientToScreen(const wxPoint& pt) const Converts to screen coordinates from coordinates relative to this window. x
y
pt
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::ClientToWindowSizewxSize ClientToWindowSize(const wxSize& size) Converts client area size size to corresponding window size. In other words, the returned value is what would GetSize return if this window had client area of given size. Components with wxDefaultCoord value are left unchanged. Note that the conversion is not always exact, it assumes that non-client area doesn't change and so doesn't take into account things like menu bar (un)wrapping or (dis)appearance of the scrollbars. This function is new since wxWidgets version 2.8.8 See also
wxWindow::Closebool Close(bool force = false) This function simply generates a wxCloseEvent whose handler usually tries to close the window. It doesn't close the window itself, however. Parameters force
Remarks Close calls the close handler for the window, providing an opportunity for the window to choose whether to destroy the window. Usually it is only used with the top level windows (wxFrame and wxDialog classes) as the others are not supposed to have any special OnClose() logic. The close handler should check whether the window is being deleted forcibly, using wxCloseEvent::CanVeto, in which case it should destroy the window using wxWindow::Destroy. Note that calling Close does not guarantee that the window will be destroyed; but it provides a way to simulate a manual close of a window, which may or may not be implemented by destroying the window. The default implementation of wxDialog::OnCloseWindow does not necessarily delete the dialog, since it will simply simulate an wxID_CANCEL event which is handled by the appropriate button event handler and may do anything at all. To guarantee that the window will be destroyed, call wxWindow::Destroy instead See also Window deletion overview, wxWindow::Destroy, wxCloseEvent
wxWindow::ConvertDialogToPixelswxPoint ConvertDialogToPixels(const wxPoint& pt) wxSize ConvertDialogToPixels(const wxSize& sz) Converts a point or size from dialog units to pixels. For the x dimension, the dialog units are multiplied by the average character width and then divided by 4. For the y dimension, the dialog units are multiplied by the average character height and then divided by 8. Remarks Dialog units are used for maintaining a dialog's proportions even if the font changes. You can also use these functions programmatically. A convenience macro is defined:
See also wxWindow::ConvertPixelsToDialog wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
Additionally, the following helper functions are defined:
wxWindow::ConvertPixelsToDialogwxPoint ConvertPixelsToDialog(const wxPoint& pt) wxSize ConvertPixelsToDialog(const wxSize& sz) Converts a point or size from pixels to dialog units. For the x dimension, the pixels are multiplied by 4 and then divided by the average character width. For the y dimension, the pixels are multiplied by 8 and then divided by the average character height. Remarks Dialog units are used for maintaining a dialog's proportions even if the font changes. See also wxWindow::ConvertDialogToPixels wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::Destroyvirtual bool Destroy() Destroys the window safely. Use this function instead of the delete operator, since different window classes can be destroyed differently. Frames and dialogs are not destroyed immediately when this function is called -- they are added to a list of windows to be deleted on idle time, when all the window's events have been processed. This prevents problems with events being sent to non-existent windows. Return value true if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
wxWindow::DestroyChildrenvirtual void DestroyChildren() Destroys all children of a window. Called automatically by the destructor.
wxWindow::Disablebool Disable() Disables the window, same as Enable(false). Return value Returns true if the window has been disabled, false if it had been already disabled before the call to this function.
wxWindow::DoGetBestSizevirtual wxSize DoGetBestSize() const Gets the size which best suits the window: for a control, it would be the minimal size which doesn't truncate the control, for a panel - the same size as it would have after a call to Fit().
wxWindow::DoUpdateWindowUIvirtual void DoUpdateWindowUI(wxUpdateUIEvent& event) Does the window-specific updating after processing the update event. This function is called by wxWindow::UpdateWindowUI in order to check return values in the wxUpdateUIEvent and act appropriately. For example, to allow frame and dialog title updating, wxWidgets implements this function as follows:
// do the window-specific processing after processing the update event void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) { if ( event.GetSetEnabled() ) Enable(event.GetEnabled()); if ( event.GetSetText() ) { if ( event.GetText() != GetTitle() ) SetTitle(event.GetText()); } }
wxWindow::DragAcceptFilesvirtual void DragAcceptFiles(bool accept) Enables or disables eligibility for drop file events (OnDropFiles). Parameters accept
Remarks Windows only.
wxWindow::Enablevirtual bool Enable(bool enable = true) Enable or disable the window for user input. Note that when a parent window is disabled, all of its children are disabled as well and they are reenabled again when the parent is. Parameters enable
Return value Returns true if the window has been enabled or disabled, false if nothing was done, i.e. if the window had already been in the specified state. See also wxWindow::IsEnabled, wxWindow::Disable, wxRadioBox::Enable
wxWindow::FindFocusstatic wxWindow* FindFocus() Finds the window or control which currently has the keyboard focus. Remarks Note that this is a static function, so it can be called without needing a wxWindow pointer. See also
wxWindow::FindWindowwxWindow* FindWindow(long id) const Find a child of this window, by identifier. wxWindow* FindWindow(const wxString& name) const Find a child of this window, by name. wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::FindWindowByIdstatic wxWindow* FindWindowById(long id, wxWindow* parent = NULL) Find the first window with the given id. If parent is NULL, the search will start from all top-level frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. The search is recursive in both cases. See also
wxWindow::FindWindowByLabelstatic wxWindow* FindWindowByLabel(const wxString& label, wxWindow* parent = NULL) Find a window by its label. Depending on the type of window, the label may be a window title or panel item label. If parent is NULL, the search will start from all top-level frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. The search is recursive in both cases. See also
wxWindow::FindWindowByNamestatic wxWindow* FindWindowByName(const wxString& name, wxWindow* parent = NULL) Find a window by its name (as given in a window constructor or Create function call). If parent is NULL, the search will start from all top-level frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. The search is recursive in both cases. If no window with such name is found, FindWindowByLabel is called. See also
wxWindow::Fitvirtual void Fit() Sizes the window so that it fits around its subwindows. This function won't do anything if there are no subwindows and will only really work correctly if the sizers are used for the subwindows layout. Also, if the window has exactly one subwindow it is better (faster and the result is more precise as Fit adds some margin to account for fuzziness of its calculations) to call
window->SetClientSize(child->GetSize());instead of calling Fit.
wxWindow::FitInsidevirtual void FitInside() Similar to Fit, but sizes the interior (virtual) size of a window. Mainly useful with scrolled windows to reset scrollbars after sizing changes that do not trigger a size event, and/or scrolled windows without an interior sizer. This function similarly won't do anything if there are no subwindows.
wxWindow::Freezevirtual void Freeze() Freezes the window or, in other words, prevents any updates from taking place on screen, the window is not redrawn at all. Thaw must be called to reenable window redrawing. Calls to these two functions may be nested. This method is useful for visual appearance optimization (for example, it is a good idea to use it before doing many large text insertions in a row into a wxTextCtrl under wxGTK) but is not implemented on all platforms nor for all controls so it is mostly just a hint to wxWidgets and not a mandatory directive. See also
wxWindow::GetAcceleratorTablewxAcceleratorTable* GetAcceleratorTable() const Gets the accelerator table for this window. See wxAcceleratorTable.
wxWindow::GetAccessiblewxAccessible* GetAccessible() Returns the accessible object for this window, if any. See also wxAccessible.
wxWindow::GetAdjustedBestSizewxSize GetAdjustedBestSize() const This method is deprecated, use GetEffectiveMinSize instead.
wxWindow::GetBackgroundColourvirtual wxColour GetBackgroundColour() const Returns the background colour of the window. See also wxWindow::SetBackgroundColour, wxWindow::SetForegroundColour, wxWindow::GetForegroundColour
wxWindow::GetBackgroundStylevirtual wxBackgroundStyle GetBackgroundStyle() const Returns the background style of the window. The background style indicates whether background colour should be determined by the system (wxBG_STYLE_SYSTEM), be set to a specific colour (wxBG_STYLE_COLOUR), or should be left to the application to implement (wxBG_STYLE_CUSTOM). On GTK+, use of wxBG_STYLE_CUSTOM allows the flicker-free drawing of a custom background, such as a tiled bitmap. Currently the style has no effect on other platforms. See also wxWindow::SetBackgroundColour, wxWindow::GetForegroundColour, wxWindow::SetBackgroundStyle
wxWindow::GetEffectiveMinSizewxSize GetEffectiveMinSize() const Merges the window's best size into the min size and returns the result. This is the value used by sizers to determine the appropriate ammount of sapce to allocate for the widget. See also wxWindow::GetBestSize, wxWindow::SetInitialSize
wxWindow::GetBestSizewxSize GetBestSize() const This functions returns the best acceptable minimal size for the window. For example, for a static control, it will be the minimal size such that the control label is not truncated. For windows containing subwindows (typically wxPanel), the size returned by this function will be the same as the size the window would have had after calling Fit.
wxWindow::GetCapturestatic wxWindow * GetCapture() Returns the currently captured window. See also wxWindow::HasCapture, wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxMouseCaptureLostEvent wxMouseCaptureChangedEvent
wxWindow::GetCaretwxCaret * GetCaret() const Returns the caret associated with the window.
wxWindow::GetCharHeightvirtual int GetCharHeight() const Returns the character height for this window.
wxWindow::GetCharWidthvirtual int GetCharWidth() const Returns the average character width for this window.
wxWindow::GetChildrenwxWindowList& GetChildren() const wxWindowList& GetChildren() const Returns a reference to the list of the window's children. wxWindowList is a type-safe wxList-like class whose elements are of type wxWindow *.
wxWindow::GetClassDefaultAttributesstatic wxVisualAttributes GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL) Returns the default font and colours which are used by the control. This is useful if you want to use the same font or colour in your own control as in a standard control -- which is a much better idea than hard coding specific colours or fonts which might look completely out of place on the users system, especially if it uses themes. The variant parameter is only relevant under Mac currently and is ignore under other platforms. Under Mac, it will change the size of the returned font. See wxWindow::SetWindowVariant for more about this. This static method is "overridden'' in many derived classes and so calling, for example, wxButton::GetClassDefaultAttributes() will typically return the values appropriate for a button which will be normally different from those returned by, say, wxListCtrl::GetClassDefaultAttributes(). The wxVisualAttributes structure has at least the fields font, colFg and colBg. All of them may be invalid if it was not possible to determine the default control appearance or, especially for the background colour, if the field doesn't make sense as is the case for colBg for the controls with themed background. See also
wxWindow::GetClientSizevoid GetClientSize(int* width, int* height) const wxPerl note: In wxPerl this method takes no parameter and returns a 2-element list (width, height). wxSize GetClientSize() const This gets the size of the window 'client area' in pixels. The client area is the area which may be drawn on by the programmer, excluding title bar, border, scrollbars, etc. Parameters width
height
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
See also
wxWindow::GetConstraintswxLayoutConstraints* GetConstraints() const Returns a pointer to the window's layout constraints, or NULL if there are none.
wxWindow::GetContainingSizerconst wxSizer * GetContainingSizer() const Return the sizer that this window is a member of, if any, otherwise NULL.
wxWindow::GetCursorconst wxCursor& GetCursor() const Return the cursor associated with this window. See also
wxWindow::GetDefaultAttributesvirtual wxVisualAttributes GetDefaultAttributes() const Currently this is the same as calling GetClassDefaultAttributes(GetWindowVariant()). One advantage of using this function compared to the static version is that the call is automatically dispatched to the correct class (as usual with virtual functions) and you don't have to specify the class name explicitly. The other one is that in the future this function could return different results, for example it might return a different font for an "Ok'' button than for a generic button if the users GUI is configured to show such buttons in bold font. Of course, the down side is that it is impossible to call this function without actually having an object to apply it to whereas the static version can be used without having to create an object first.
wxWindow::GetDropTargetwxDropTarget* GetDropTarget() const Returns the associated drop target, which may be NULL. See also wxWindow::SetDropTarget, Drag and drop overview
wxWindow::GetEventHandlerwxEvtHandler* GetEventHandler() const Returns the event handler for this window. By default, the window is its own event handler. See also wxWindow::SetEventHandler, wxWindow::PushEventHandler, wxWindow::PopEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
wxWindow::GetExtraStylelong GetExtraStyle() const Returns the extra style bits for the window.
wxWindow::GetFontwxFont GetFont() const Returns the font for this window. See also
wxWindow::GetForegroundColourvirtual wxColour GetForegroundColour() Returns the foreground colour of the window. Remarks The interpretation of foreground colour is open to interpretation according to the window class; it may be the text colour or other colour, or it may not be used at all. See also wxWindow::SetForegroundColour, wxWindow::SetBackgroundColour, wxWindow::GetBackgroundColour
wxWindow::GetGrandParentwxWindow* GetGrandParent() const Returns the grandparent of a window, or NULL if there isn't one.
wxWindow::GetHandlevoid* GetHandle() const Returns the platform-specific handle of the physical window. Cast it to an appropriate handle, such as HWND for Windows, Widget for Motif, GtkWidget for GTK or WinHandle for PalmOS. wxPython note: This method will return an integer in wxPython. wxPerl note: This method will return an integer in wxPerl.
wxWindow::GetHelpTextAtPointvirtual wxString GetHelpTextAtPoint(const wxPointpoint, wxHelpEvent::Origin origin) const Gets the help text to be used as context-sensitive help for this window. This method should be overridden if the help message depends on the position inside the window, otherwise GetHelpText can be used. Parameters point
origin
This function is new since wxWidgets version 2.7.0
wxWindow::GetHelpTextvirtual wxString GetHelpText() const Gets the help text to be used as context-sensitive help for this window. Note that the text is actually stored by the current wxHelpProvider implementation, and not in the window object itself. See also SetHelpText, GetHelpTextAtPoint, wxHelpProvider
wxWindow::GetIdint GetId() const Returns the identifier of the window. Remarks Each window has an integer identifier. If the application has not provided one (or the default wxID_ANY) an unique identifier with a negative value will be generated. See also wxWindow::SetId, Window identifiers
wxWindow::GetLabelvirtual wxString GetLabel() const Generic way of getting a label from any window, for identification purposes. Remarks The interpretation of this function differs from class to class. For frames and dialogs, the value returned is the title. For buttons or static text controls, it is the button text. This function can be useful for meta-programs (such as testing tools or special-needs access programs) which need to identify windows by name.
wxWindow::GetMaxSizewxSize GetMaxSize() const Returns the maximum size of the window, an indication to the sizer layout mechanism that this is the maximum possible size.
wxWindow::GetMinSizevirtual wxSize GetMinSize() const Returns the minimum size of the window, an indication to the sizer layout mechanism that this is the minimum required size. It normally just returns the value set by SetMinSize, but it can be overridden to do the calculation on demand.
wxWindow::GetNamevirtual wxString GetName() const Returns the window's name. Remarks This name is not guaranteed to be unique; it is up to the programmer to supply an appropriate name in the window constructor or via wxWindow::SetName. See also
wxWindow::GetNextSiblingwxWindow * GetNextSibling() const Returns the next window after this one among the parent children or NULL if this window is the last child. This function is new since wxWidgets version 2.8.8 See also
wxWindow::GetParentvirtual wxWindow* GetParent() const Returns the parent of the window, or NULL if there is no parent.
wxWindow::GetPositionvirtual void GetPosition(int* x, int* y) const wxPoint GetPosition() const This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows. Parameters x
y
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxPerl note: In wxPerl there are two methods instead of a single overloaded method:
See also
wxWindow::GetPrevSiblingwxWindow * GetPrevSibling() const Returns the previous window before this one among the parent children or NULL if this window is the first child. This function is new since wxWidgets version 2.8.8 See also
wxWindow::GetRectvirtual wxRect GetRect() const Returns the size and position of the window as a wxRect object. See also
wxWindow::GetScreenPositionvirtual void GetScreenPosition(int* x, int* y) const wxPoint GetScreenPosition() const Returns the window position in screen coordinates, whether the window is a child window or a top level one. Parameters x
y
See also
wxWindow::GetScreenRectvirtual wxRect GetScreenRect() const Returns the size and position of the window on the screen as a wxRect object. See also
wxWindow::GetScrollPosvirtual int GetScrollPos(int orientation) Returns the built-in scrollbar position. See also
wxWindow::GetScrollRangevirtual int GetScrollRange(int orientation) Returns the built-in scrollbar range. See also
wxWindow::GetScrollThumbvirtual int GetScrollThumb(int orientation) Returns the built-in scrollbar thumb size. See also
wxWindow::GetSizevoid GetSize(int* width, int* height) const wxSize GetSize() const This gets the size of the entire window in pixels, including title bar, border, scrollbars, etc. Parameters width
height
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxPerl note: In wxPerl there are two methods instead of a single overloaded method:
See also
wxWindow::GetSizerwxSizer * GetSizer() const Return the sizer associated with the window by a previous call to SetSizer() or NULL.
wxWindow::GetTextExtentvirtual void GetTextExtent(const wxString& string, int* x, int* y, int* descent = NULL, int* externalLeading = NULL, const wxFont* font = NULL, bool use16 = false) const Gets the dimensions of the string as it would be drawn on the window with the currently selected font. Parameters string
x
y
descent
externalLeading
font
use16
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxPerl note: In wxPerl this method takes only the string and optionally font parameters, and returns a 4-element list ( x, y, descent, externalLeading ).
wxWindow::GetToolTipwxToolTip* GetToolTip() const Get the associated tooltip or NULL if none.
wxWindow::GetUpdateRegionvirtual wxRegion GetUpdateRegion() const Returns the region specifying which parts of the window have been damaged. Should only be called within an wxPaintEvent handler. See also
wxWindow::GetValidatorwxValidator* GetValidator() const Returns a pointer to the current validator for the window, or NULL if there is none.
wxWindow::GetVirtualSizevoid GetVirtualSize(int* width, int* height) const wxSize GetVirtualSize() const This gets the virtual size of the window in pixels. By default it returns the client size of the window, but after a call to SetVirtualSize it will return that size. Parameters width
height
wxWindow::GetWindowBorderSizewxSize GetWindowBorderSize() const Returns the size of the left/right and top/bottom borders of this window in x and y components of the result respectively.
wxWindow::GetWindowStyleFlaglong GetWindowStyleFlag() const Gets the window style that was passed to the constructor or Create method. GetWindowStyle() is another name for the same function.
wxWindow::GetWindowVariantwxWindowVariant GetWindowVariant() const Returns the value previously passed to wxWindow::SetWindowVariant.
wxWindow::HasCapturevirtual bool HasCapture() const Returns true if this window has the current mouse capture. See also wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxMouseCaptureLostEvent wxMouseCaptureChangedEvent
wxWindow::HasFlagbool HasFlag(int flag) const Returns true if the window has the given flag bit set.
wxWindow::HasMultiplePagesvirtual bool HasMultiplePages() const This method should be overridden to return true if this window has multiple pages. All standard class with multiple pages such as wxNotebook, wxListbook and wxTreebook already override it to return true and user-defined classes with similar behaviour should do it as well to allow the library to handle such windows appropriately.
wxWindow::HasScrollbarvirtual bool HasScrollbar(int orient) const Returns true if this window has a scroll bar for this orientation. Parameters orient
wxWindow::HasTransparentBackgroundvirtual bool HasTransparentBackground() const Returns true if this window background is transparent (as, for example, for wxStaticText) and should show the parent window background. This method is mostly used internally by the library itself and you normally shouldn't have to call it. You may, however, have to override it in your wxWindow-derived class to ensure that background is painted correctly.
wxWindow::Hidebool Hide() Equivalent to calling Show(false).
wxWindow::InheritAttributesvoid InheritAttributes() This function is (or should be, in case of custom controls) called during window creation to intelligently set up the window visual attributes, that is the font and the foreground and background colours. By "intelligently'' the following is meant: by default, all windows use their own default attributes. However if some of the parents attributes are explicitly (that is, using SetFont and not SetOwnFont) changed and if the corresponding attribute hadn't been explicitly set for this window itself, then this window takes the same value as used by the parent. In addition, if the window overrides ShouldInheritColours to return false, the colours will not be changed no matter what and only the font might. This rather complicated logic is necessary in order to accommodate the different usage scenarios. The most common one is when all default attributes are used and in this case, nothing should be inherited as in modern GUIs different controls use different fonts (and colours) than their siblings so they can't inherit the same value from the parent. However it was also deemed desirable to allow to simply change the attributes of all children at once by just changing the font or colour of their common parent, hence in this case we do inherit the parents attributes.
wxWindow::InitDialogvoid InitDialog() Sends an wxEVT_INIT_DIALOG event, whose handler usually transfers data to the dialog via validators.
wxWindow::InvalidateBestSizevoid InvalidateBestSize() Resets the cached best size value so it will be recalculated the next time it is needed.
wxWindow::IsDoubleBufferedvirtual bool IsDoubleBuffered() const Returns true if the window contents is double-buffered by the system, i.e. if any drawing done on the window is really done on a temporary backing surface and transferred to the screen all at once later. See also
wxWindow::IsEnabledvirtual bool IsEnabled() const Returns true if the window is enabled for input, false otherwise. See also
wxWindow::IsExposedbool IsExposed(int x, int y) const bool IsExposed(wxPoint &pt) const bool IsExposed(int x, int y, int w, int h) const bool IsExposed(wxRect &rect) const Returns true if the given point or rectangle area has been exposed since the last repaint. Call this in an paint event handler to optimize redrawing by only redrawing those areas, which have been exposed. wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::IsFrozenvirtual bool IsFrozen() const Returns true if the window is currently frozen by a call to Freeze(). See also
wxWindow::IsRetainedvirtual bool IsRetained() const Returns true if the window is retained, false otherwise. Remarks Retained windows are only available on X platforms.
wxWindow::IsShownvirtual bool IsShown() const Returns true if the window is shown, false if it has been hidden. See also
wxWindow::IsShownOnScreenvirtual bool IsShownOnScreen() const Returns true if the window is physically visible on the screen, i.e. it is shown and all its parents up to the toplevel window are shown as well. See also
wxWindow::IsTopLevelbool IsTopLevel() const Returns true if the given window is a top-level one. Currently all frames and dialogs are considered to be top-level windows (even if they have a parent window).
wxWindow::Layoutvoid Layout() Invokes the constraint-based layout algorithm or the sizer-based algorithm for this window. See wxWindow::SetAutoLayout: when auto layout is on, this function gets called automatically when the window is resized.
wxWindow::LineDownThis is just a wrapper for ScrollLines(1).
wxWindow::LineUpThis is just a wrapper for ScrollLines(-1).
wxWindow::Lowervoid Lower() Lowers the window to the bottom of the window hierarchy (z-order). See also
wxWindow::MakeModalvirtual void MakeModal(bool flag) Disables all other windows in the application so that the user can only interact with this window. Parameters flag
wxWindow::Movevoid Move(int x, int y) void Move(const wxPoint& pt) Moves the window to the given position. Parameters x
y
pt
Remarks Implementations of SetSize can also implicitly implement the wxWindow::Move function, which is defined in the base wxWindow class as the call:
SetSize(x, y, wxDefaultCoord, wxDefaultCoord, wxSIZE_USE_EXISTING);See also wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::MoveAfterInTabOrdervoid MoveAfterInTabOrder(wxWindow *win) Moves this window in the tab navigation order after the specified win. This means that when the user presses TAB key on that other window, the focus switches to this window. Default tab order is the same as creation order, this function and MoveBeforeInTabOrder() allow to change it after creating all the windows. Parameters win
wxWindow::MoveBeforeInTabOrdervoid MoveBeforeInTabOrder(wxWindow *win) Same as MoveAfterInTabOrder except that it inserts this window just before win instead of putting it right after it.
wxWindow::Navigatebool Navigate(int flags = wxNavigationKeyEvent::IsForward) Does keyboard navigation from this window to another, by sending a wxNavigationKeyEvent. Parameters flags
Remarks You may wish to call this from a text control custom keypress handler to do the default navigation behaviour for the tab key, since the standard default behaviour for a multiline text control with the wxTE_PROCESS_TAB style is to insert a tab and not navigate to the next control.
wxWindow::OnInternalIdlevirtual void OnInternalIdle() This virtual function is normally only used internally, but sometimes an application may need it to implement functionality that should not be disabled by an application defining an OnIdle handler in a derived class. This function may be used to do delayed painting, for example, and most implementations call wxWindow::UpdateWindowUI in order to send update events to the window in idle time.
wxWindow::PageDownThis is just a wrapper for ScrollPages()(1).
wxWindow::PageUpThis is just a wrapper for ScrollPages()(-1).
wxWindow::PopEventHandlerwxEvtHandler* PopEventHandler(bool deleteHandler = false) const Removes and returns the top-most event handler on the event handler stack. Parameters deleteHandler
See also wxWindow::SetEventHandler, wxWindow::GetEventHandler, wxWindow::PushEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
wxWindow::PopupMenubool PopupMenu(wxMenu* menu, const wxPoint& pos = wxDefaultPosition) bool PopupMenu(wxMenu* menu, int x, int y) Pops up the given menu at the specified coordinates, relative to this window, and returns control when the user has dismissed the menu. If a menu item is selected, the corresponding menu event is generated and will be processed as usually. If the coordinates are not specified, the current mouse cursor position is used. Parameters menu
pos
x
y
See also Remarks Just before the menu is popped up, wxMenu::UpdateUI is called to ensure that the menu items are in the correct state. The menu does not get deleted by the window. It is recommended to not explicitly specify coordinates when calling PopupMenu in response to mouse click, because some of the ports (namely, wxGTK) can do a better job of positioning the menu in that case. wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::PushEventHandlervoid PushEventHandler(wxEvtHandler* handler) Pushes this event handler onto the event stack for the window. Parameters handler
Remarks An event handler is an object that is capable of processing the events sent to a window. By default, the window is its own event handler, but an application may wish to substitute another, for example to allow central implementation of event-handling for a variety of different window classes. wxWindow::PushEventHandler allows an application to set up a chain of event handlers, where an event not handled by one event handler is handed to the next one in the chain. Use wxWindow::PopEventHandler to remove the event handler. See also wxWindow::SetEventHandler, wxWindow::GetEventHandler, wxWindow::PopEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
wxWindow::Raisevoid Raise() Raises the window to the top of the window hierarchy (z-order). In current version of wxWidgets this works both for managed and child windows. See also
wxWindow::Refreshvirtual void Refresh(bool eraseBackground = true, const wxRect* rect = NULL) Causes this window, and all of its children recursively (except under wxGTK1 where this is not implemented), to be repainted. Note that repainting doesn't happen immediately but only during the next event loop iteration, if you need to update the window immediately you should use Update instead. Parameters eraseBackground
rect
See also
wxWindow::RefreshRectvoid RefreshRect(const wxRect& rect, bool eraseBackground = true) Redraws the contents of the given rectangle: only the area inside it will be repainted. This is the same as Refresh but has a nicer syntax as it can be called with a temporary wxRect object as argument like this RefreshRect(wxRect(x, y, w, h)).
wxWindow::RegisterHotKeybool RegisterHotKey(int hotkeyId, int modifiers, int virtualKeyCode) Registers a system wide hotkey. Every time the user presses the hotkey registered here, this window will receive a hotkey event. It will receive the event even if the application is in the background and does not have the input focus because the user is working with some other application. Parameters hotkeyId
modifiers
virtualKeyCode
Return value true if the hotkey was registered successfully. false if some other application already registered a hotkey with this modifier/virtualKeyCode combination. Remarks Use EVT_HOTKEY(hotkeyId, fnc) in the event table to capture the event. This function is currently only implemented under Windows. It is used in the Windows CE port for detecting hardware button presses. See also
wxWindow::ReleaseMousevirtual void ReleaseMouse() Releases mouse input captured with wxWindow::CaptureMouse. See also wxWindow::CaptureMouse, wxWindow::HasCapture, wxWindow::ReleaseMouse, wxMouseCaptureLostEvent wxMouseCaptureChangedEvent
wxWindow::RemoveChildvirtual void RemoveChild(wxWindow* child) Removes a child window. This is called automatically by window deletion functions so should not be required by the application programmer. Notice that this function is mostly internal to wxWidgets and shouldn't be called by the user code. Parameters child
wxWindow::RemoveEventHandlerbool RemoveEventHandler(wxEvtHandler *handler) Find the given handler in the windows event handler chain and remove (but not delete) it from it. Parameters handler
Return value Returns true if it was found and false otherwise (this also results in an assert failure so this function should only be called when the handler is supposed to be there). See also PushEventHandler, PopEventHandler
wxWindow::Reparentvirtual bool Reparent(wxWindow* newParent) Reparents the window, i.e the window will be removed from its current parent window (e.g. a non-standard toolbar in a wxFrame) and then re-inserted into another. Parameters newParent
wxWindow::ScreenToClientvirtual void ScreenToClient(int* x, int* y) const virtual wxPoint ScreenToClient(const wxPoint& pt) const Converts from screen to client window coordinates. Parameters x
y
pt
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::ScrollLinesvirtual bool ScrollLines(int lines) Scrolls the window by the given number of lines down (if lines is positive) or up. Return value Returns true if the window was scrolled, false if it was already on top/bottom and nothing was done. Remarks This function is currently only implemented under MSW and wxTextCtrl under wxGTK (it also works for wxScrolledWindow derived classes under all platforms). See also
wxWindow::ScrollPagesvirtual bool ScrollPages(int pages) Scrolls the window by the given number of pages down (if pages is positive) or up. Return value Returns true if the window was scrolled, false if it was already on top/bottom and nothing was done. Remarks This function is currently only implemented under MSW and wxGTK. See also
wxWindow::ScrollWindowvirtual void ScrollWindow(int dx, int dy, const wxRect* rect = NULL) Physically scrolls the pixels in the window and move child windows accordingly. Parameters dx
dy
rect
Remarks Note that you can often use wxScrolledWindow instead of using this function directly.
wxWindow::SetAcceleratorTablevirtual void SetAcceleratorTable(const wxAcceleratorTable& accel) Sets the accelerator table for this window. See wxAcceleratorTable.
wxWindow::SetAccessiblevoid SetAccessible(wxAccessible* accessible) Sets the accessible for this window. Any existing accessible for this window will be deleted first, if not identical to accessible. See also wxAccessible.
wxWindow::SetAutoLayoutvoid SetAutoLayout(bool autoLayout) Determines whether the wxWindow::Layout function will be called automatically when the window is resized. Please note that this only happens for the windows usually used to contain children, namely wxPanel and wxTopLevelWindow (and the classes deriving from them). This method is called implicitly by wxWindow::SetSizer but if you use wxWindow::SetConstraints you should call it manually or otherwise the window layout won't be correctly updated when its size changes. Parameters autoLayout
See also
wxWindow::SetBackgroundColourvirtual bool SetBackgroundColour(const wxColour& colour) Sets the background colour of the window. Please see InheritAttributes for explanation of the difference between this method and SetOwnBackgroundColour. Parameters colour
Remarks The background colour is usually painted by the default wxEraseEvent event handler function under Windows and automatically under GTK. Note that setting the background colour does not cause an immediate refresh, so you may wish to call wxWindow::ClearBackground or wxWindow::Refresh after calling this function. Using this function will disable attempts to use themes for this window, if the system supports them. Use with care since usually the themes represent the appearance chosen by the user to be used for all applications on the system. See also wxWindow::GetBackgroundColour, wxWindow::SetForegroundColour, wxWindow::GetForegroundColour, wxWindow::ClearBackground, wxWindow::Refresh, wxEraseEvent
wxWindow::SetBackgroundStylevirtual void SetBackgroundStyle(wxBackgroundStyle style) Sets the background style of the window. The background style indicates whether background colour should be determined by the system (wxBG_STYLE_SYSTEM), be set to a specific colour (wxBG_STYLE_COLOUR), or should be left to the application to implement (wxBG_STYLE_CUSTOM). On GTK+, use of wxBG_STYLE_CUSTOM allows the flicker-free drawing of a custom background, such as a tiled bitmap. Currently the style has no effect on other platforms. See also wxWindow::SetBackgroundColour, wxWindow::GetForegroundColour, wxWindow::GetBackgroundStyle
wxWindow::SetInitialSizevoid SetInitialSize(const wxSize& size = wxDefaultSize) A smart SetSize that will fill in default size components with the window's best size values. Also sets the window's minsize to the value passed in for use with sizers. This means that if a full or partial size is passed to this function then the sizers will use that size instead of the results of GetBestSize to determine the minimum needs of the window for layout. Most controls will use this to set their initial size, and their min size to the passed in value (if any.) See also wxWindow::SetSize, wxWindow::GetBestSize, wxWindow::GetEffectiveMinSize
wxWindow::SetCaretvoid SetCaret(wxCaret *caret) const Sets the caret associated with the window.
wxWindow::SetClientSizevirtual void SetClientSize(int width, int height) virtual void SetClientSize(const wxSize& size) This sets the size of the window client area in pixels. Using this function to size a window tends to be more device-independent than wxWindow::SetSize, since the application need not worry about what dimensions the border or title bar have when trying to fit the window around panel items, for example. Parameters width
height
size
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::SetConstraintsvoid SetConstraints(wxLayoutConstraints* constraints) Sets the window to have the given layout constraints. The window will then own the object, and will take care of its deletion. If an existing layout constraints object is already owned by the window, it will be deleted. Parameters constraints
Remarks You must call wxWindow::SetAutoLayout to tell a window to use the constraints automatically in OnSize; otherwise, you must override OnSize and call Layout() explicitly. When setting both a wxLayoutConstraints and a wxSizer, only the sizer will have effect.
wxWindow::SetContainingSizervoid SetContainingSizer(wxSizer* sizer) This normally does not need to be called by user code. It is called when a window is added to a sizer, and is used so the window can remove itself from the sizer when it is destroyed.
wxWindow::SetCursorvirtual void SetCursor(const wxCursor&cursor) Sets the window's cursor. Notice that the window cursor also sets it for the children of the window implicitly. The cursor may be wxNullCursor in which case the window cursor will be reset back to default. Parameters cursor
See also
wxWindow::SetDropTargetvoid SetDropTarget(wxDropTarget* target) Associates a drop target with this window. If the window already has a drop target, it is deleted. See also wxWindow::GetDropTarget, Drag and drop overview
wxWindow::SetInitialBestSizevirtual void SetInitialBestSize(const wxSize& size) Sets the initial window size if none is given (i.e. at least one of the components of the size passed to ctor/Create() is wxDefaultCoord).
wxWindow::SetEventHandlervoid SetEventHandler(wxEvtHandler* handler) Sets the event handler for this window. Parameters handler
Remarks An event handler is an object that is capable of processing the events sent to a window. By default, the window is its own event handler, but an application may wish to substitute another, for example to allow central implementation of event-handling for a variety of different window classes. It is usually better to use wxWindow::PushEventHandler since this sets up a chain of event handlers, where an event not handled by one event handler is handed to the next one in the chain. See also wxWindow::GetEventHandler, wxWindow::PushEventHandler, wxWindow::PopEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
wxWindow::SetExtraStylevoid SetExtraStyle(long exStyle) Sets the extra style bits for the window. The currently defined extra style bits are:
wxWindow::SetFocusvirtual void SetFocus() This sets the window to receive keyboard input. See also wxFocusEvent wxPanel::SetFocus wxPanel::SetFocusIgnoringChildren
wxWindow::SetFocusFromKbdvirtual void SetFocusFromKbd() This function is called by wxWidgets keyboard navigation code when the user gives the focus to this window from keyboard (e.g. using TAB key). By default this method simply calls SetFocus but can be overridden to do something in addition to this in the derived classes.
wxWindow::SetFontvoid SetFont(const wxFont& font) Sets the font for this window. This function should not be called for the parent window if you don't want its font to be inherited by its children, use SetOwnFont instead in this case and see InheritAttributes for more explanations. Please notice that the given font is not automatically used for wxPaintDC objects associated with this window, you need to call wxDC::SetFont() too. However this font is used by any standard controls for drawing their text as well as by wxWindow::GetTextExtent(). Parameters font
See also
wxWindow::GetFont,
wxWindow::SetForegroundColourvirtual void SetForegroundColour(const wxColour& colour) Sets the foreground colour of the window. Please see InheritAttributes for explanation of the difference between this method and SetOwnForegroundColour. Parameters colour
Remarks The interpretation of foreground colour is open to interpretation according to the window class; it may be the text colour or other colour, or it may not be used at all. Using this function will disable attempts to use themes for this window, if the system supports them. Use with care since usually the themes represent the appearance chosen by the user to be used for all applications on the system. See also wxWindow::GetForegroundColour, wxWindow::SetBackgroundColour, wxWindow::GetBackgroundColour, wxWindow::ShouldInheritColours
wxWindow::SetHelpTextvirtual void SetHelpText(const wxString& helpText) Sets the help text to be used as context-sensitive help for this window. Note that the text is actually stored by the current wxHelpProvider implementation, and not in the window object itself. See also
wxWindow::SetIdvoid SetId(int id) Sets the identifier of the window. Remarks Each window has an integer identifier. If the application has not provided one, an identifier will be generated. Normally, the identifier should be provided on creation and should not be modified subsequently. See also wxWindow::GetId, Window identifiers
wxWindow::SetLabelvirtual void SetLabel(const wxString& label) Sets the window's label. Parameters label
See also
wxWindow::SetMaxSizevoid SetMaxSize(const wxSize& size) Sets the maximum size of the window, to indicate to the sizer layout mechanism that this is the maximum possible size.
wxWindow::SetMinSizevoid SetMinSize(const wxSize& size) Sets the minimum size of the window, to indicate to the sizer layout mechanism that this is the minimum required size. You may need to call this if you change the window size after construction and before adding to its parent sizer.
wxWindow::SetNamevirtual void SetName(const wxString& name) Sets the window's name. Parameters name
See also
wxWindow::SetOwnBackgroundColourvoid SetOwnBackgroundColour(const wxColour& colour) Sets the background colour of the window but prevents it from being inherited by the children of this window. See also SetBackgroundColour, InheritAttributes
wxWindow::SetOwnFontvoid SetOwnFont(const wxFont& font) Sets the font of the window but prevents it from being inherited by the children of this window. See also
wxWindow::SetOwnForegroundColourvoid SetOwnForegroundColour(const wxColour& colour) Sets the foreground colour of the window but prevents it from being inherited by the children of this window. See also SetForegroundColour, InheritAttributes
wxWindow::SetPalettevirtual void SetPalette(wxPalette* palette) Obsolete - use wxDC::SetPalette instead.
wxWindow::SetScrollbarvirtual void SetScrollbar(int orientation, int position, int thumbSize, int range, bool refresh = true) Sets the scrollbar properties of a built-in scrollbar. Parameters orientation
position
thumbSize
range
refresh
Remarks Let's say you wish to display 50 lines of text, using the same font. The window is sized so that you can only see 16 lines at a time. You would use:
Note that with the window at this size, the thumb position can never go above 50 minus 16, or 34. You can determine how many lines are currently visible by dividing the current view size by the character height in pixels. When defining your own scrollbar behaviour, you will always need to recalculate the scrollbar settings when the window size changes. You could therefore put your scrollbar calculations and SetScrollbar call into a function named AdjustScrollbars, which can be called initially and also from your wxSizeEvent handler function. See also Scrolling overview, wxScrollBar, wxScrolledWindow, wxScrollWinEvent
wxWindow::SetScrollPosvirtual void SetScrollPos(int orientation, int pos, bool refresh = true) Sets the position of one of the built-in scrollbars. Parameters orientation
pos
refresh
Remarks This function does not directly affect the contents of the window: it is up to the application to take note of scrollbar attributes and redraw contents accordingly. See also wxWindow::SetScrollbar, wxWindow::GetScrollPos, wxWindow::GetScrollThumb, wxScrollBar, wxScrolledWindow
wxWindow::SetSizevirtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO) virtual void SetSize(const wxRect& rect) Sets the size and position of the window in pixels. virtual void SetSize(int width, int height) virtual void SetSize(const wxSize& size) Sets the size of the window in pixels. Parameters x
y
width
height
size
rect
sizeFlags
wxSIZE_AUTO_WIDTH: a wxDefaultCoord width value is taken to indicate
a wxWidgets-supplied default width. Remarks The second form is a convenience for calling the first form with default x and y parameters, and must be used with non-default width and height values. The first form sets the position and optionally size, of the window. Parameters may be wxDefaultCoord to indicate either that a default should be supplied by wxWidgets, or that the current value of the dimension should be used. See also wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
wxWindow::SetSizeHintsUse of this function for windows which are not toplevel windows (such as wxDialog or wxFrame) is discouraged. Please use SetMinSize and SetMaxSize instead. See also wxTopLevelWindow::SetSizeHints.
wxWindow::SetSizervoid SetSizer(wxSizer* sizer, bool deleteOld=true) Sets the window to have the given layout sizer. The window will then own the object, and will take care of its deletion. If an existing layout constraints object is already owned by the window, it will be deleted if the deleteOld parameter is true. Note that this function will also call SetAutoLayout implicitly with true parameter if the sizer is non-NULL and false otherwise. Parameters sizer
deleteOld
Remarks SetSizer now enables and disables Layout automatically, but prior to wxWidgets 2.3.3 the following applied: You must call wxWindow::SetAutoLayout to tell a window to use the sizer automatically in OnSize; otherwise, you must override OnSize and call Layout() explicitly. When setting both a wxSizer and a wxLayoutConstraints, only the sizer will have effect.
wxWindow::SetSizerAndFitvoid SetSizerAndFit(wxSizer* sizer, bool deleteOld=true) The same as SetSizer, except it also sets the size hints for the window based on the sizer's minimum size.
wxWindow::SetThemeEnabledvirtual void SetThemeEnabled(bool enable) This function tells a window if it should use the system's "theme" code to draw the windows' background instead if its own background drawing code. This does not always have any effect since the underlying platform obviously needs to support the notion of themes in user defined windows. One such platform is GTK+ where windows can have (very colourful) backgrounds defined by a user's selected theme. Dialogs, notebook pages and the status bar have this flag set to true by default so that the default look and feel is simulated best.
wxWindow::SetToolTipvoid SetToolTip(const wxString& tip) void SetToolTip(wxToolTip* tip) Attach a tooltip to the window. See also: GetToolTip, wxToolTip
wxWindow::SetValidatorvirtual void SetValidator(const wxValidator& validator) Deletes the current validator (if any) and sets the window validator, having called wxValidator::Clone to create a new validator of this type.
wxWindow::SetVirtualSizevoid SetVirtualSize(int width, int height) void SetVirtualSize(const wxSize& size) Sets the virtual size of the window in pixels.
wxWindow::SetVirtualSizeHintsvirtual void SetVirtualSizeHints(int minW,int minH, int maxW=-1, int maxH=-1) void SetVirtualSizeHints(const wxSize& minSize=wxDefaultSize, const wxSize& maxSize=wxDefaultSize) Allows specification of minimum and maximum virtual window sizes. If a pair of values is not set (or set to -1), the default values will be used. Parameters minW
minH
maxW
maxH
minSize
maxSize
Remarks If this function is called, the user will not be able to size the virtual area of the window outside the given bounds.
wxWindow::SetWindowStylevoid SetWindowStyle(long style) Identical to SetWindowStyleFlag.
wxWindow::SetWindowStyleFlagvirtual void SetWindowStyleFlag(long style) Sets the style of the window. Please note that some styles cannot be changed after the window creation and that Refresh() might need to be be called after changing the others for the change to take place immediately. See Window styles for more information about flags. See also
wxWindow::SetWindowVariantvoid SetWindowVariant(wxWindowVariantvariant) This function can be called under all platforms but only does anything under Mac OS X 10.3+ currently. Under this system, each of the standard control can exist in several sizes which correspond to the elements of wxWindowVariant enum: enum wxWindowVariant { wxWINDOW_VARIANT_NORMAL, // Normal size wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal ) wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal ) wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal ) };By default the controls use the normal size, of course, but this function can be used to change this.
wxWindow::ShouldInheritColoursvirtual bool ShouldInheritColours() Return true from here to allow the colours of this window to be changed by InheritAttributes, returning false forbids inheriting them from the parent window. The base class version returns false, but this method is overridden in wxControl where it returns true.
wxWindow::Showvirtual bool Show(bool show = true) Shows or hides the window. You may need to call Raise for a top level window if you want to bring it to top, although this is not needed if Show() is called immediately after the frame creation. Parameters show
Return value true if the window has been shown or hidden or false if nothing was done because it already was in the requested state. See also wxWindow::IsShown, wxWindow::Hide, wxRadioBox::Show
wxWindow::Thawvirtual void Thaw() Reenables window updating after a previous call to Freeze. To really thaw the control, it must be called exactly the same number of times as Freeze. See also
wxWindow::ToggleWindowStylebool ToggleWindowStyle(int flag) Turns the given flag on if it's currently turned off and vice versa. This function cannot be used if the value of the flag is 0 (which is often the case for default flags). Also, please notice that not all styles can be changed after the control creation. Return value Returns true if the style was turned on by this function, false if it was switched off. See also wxWindow::SetWindowStyleFlag, wxWindow::HasFlag
wxWindow::TransferDataFromWindowvirtual bool TransferDataFromWindow() Transfers values from child controls to data areas specified by their validators. Returns false if a transfer failed. If the window has wxWS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will also call TransferDataFromWindow() of all child windows. See also wxWindow::TransferDataToWindow, wxValidator, wxWindow::Validate
wxWindow::TransferDataToWindowvirtual bool TransferDataToWindow() Transfers values to child controls from data areas specified by their validators. If the window has wxWS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will also call TransferDataToWindow() of all child windows. Return value Returns false if a transfer failed. See also wxWindow::TransferDataFromWindow, wxValidator, wxWindow::Validate
wxWindow::UnregisterHotKeybool UnregisterHotKey(int hotkeyId) Unregisters a system wide hotkey. Parameters hotkeyId
Return value true if the hotkey was unregistered successfully, false if the id was invalid. Remarks This function is currently only implemented under MSW. See also
wxWindow::Updatevirtual void Update() Calling this method immediately repaints the invalidated area of the window and all of its children recursively while this would usually only happen when the flow of control returns to the event loop. Notice that this function doesn't invalidate any area of the window so nothing happens if nothing has been invalidated (i.e. marked as requiring a redraw). Use Refresh first if you want to immediately redraw the window unconditionally.
wxWindow::UpdateWindowUIvirtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE) This function sends wxUpdateUIEvents to the window. The particular implementation depends on the window; for example a wxToolBar will send an update UI event for each toolbar button, and a wxFrame will send an update UI event for each menubar menu item. You can call this function from your application to ensure that your UI is up-to-date at this point (as far as your wxUpdateUIEvent handlers are concerned). This may be necessary if you have called wxUpdateUIEvent::SetMode or wxUpdateUIEvent::SetUpdateInterval to limit the overhead that wxWidgets incurs by sending update UI events in idle time. flags should be a bitlist of one or more of the following values.
enum wxUpdateUI { wxUPDATE_UI_NONE = 0x0000, // No particular value wxUPDATE_UI_RECURSE = 0x0001, // Call the function for descendants wxUPDATE_UI_FROMIDLE = 0x0002 // Invoked from On(Internal)Idle };If you are calling this function from an OnInternalIdle or OnIdle function, make sure you pass the wxUPDATE_UI_FROMIDLE flag, since this tells the window to only update the UI elements that need to be updated in idle time. Some windows update their elements only when necessary, for example when a menu is about to be shown. The following is an example of how to call UpdateWindowUI from an idle function.
void MyWindow::OnInternalIdle() { if (wxUpdateUIEvent::CanUpdate(this)) UpdateWindowUI(wxUPDATE_UI_FROMIDLE); }See also wxUpdateUIEvent, wxWindow::DoUpdateWindowUI, wxWindow::OnInternalIdle
wxWindow::Validatevirtual bool Validate() Validates the current values of the child controls using their validators. If the window has wxWS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will also call Validate() of all child windows. Return value Returns false if any of the validations failed. See also wxWindow::TransferDataFromWindow, wxWindow::TransferDataToWindow, wxValidator
wxWindow::WarpPointervoid WarpPointer(int x, int y) Moves the pointer to the given position on the window. NB: This function is not supported under Mac because Apple Human Interface Guidelines forbid moving the mouse cursor programmatically. Parameters x
y
wxWindow::WindowToClientSizevirtual wxSize WindowToClientSize(const wxSize& size) Converts window size size to corresponding client area size. In other words, the returned value is what would GetClientSize return if this window had given window size. Components with wxDefaultCoord value are left unchanged. Note that the conversion is not always exact, it assumes that non-client area doesn't change and so doesn't take into account things like menu bar (un)wrapping or (dis)appearance of the scrollbars. This function is new since wxWidgets version 2.8.8 See also |