wxIndividualLayoutConstraintObjects of this class are stored in the wxLayoutConstraint class as one of eight possible constraints that a window can be involved in. Constraints are initially set to have the relationship wxUnconstrained, which means that their values should be calculated by looking at known constraints. Derived from Include files <wx/layout.h> See also Overview and examples, wxLayoutConstraints, wxWindow::SetConstraints. Members
Edges and relationships
Edges and relationshipsThe wxEdge enumerated type specifies the type of edge or dimension of a window.
The wxRelationship enumerated type specifies the relationship that this edge or dimension has with another specified edge or dimension. Normally, the user doesn't use these directly because functions such as Below and RightOf are a convenience for using the more general Set function.
wxIndividualLayoutConstraint::wxIndividualLayoutConstraintvoid wxIndividualLayoutConstraint() Constructor. Not used by the end-user.
wxIndividualLayoutConstraint::Abovevoid Above(wxWindow *otherWin, int margin = 0) Constrains this edge to be above the given window, with an optional margin. Implicitly, this is relative to the top edge of the other window.
wxIndividualLayoutConstraint::Absolutevoid Absolute(int value) Constrains this edge or dimension to be the given absolute value.
wxIndividualLayoutConstraint::AsIsvoid AsIs() Sets this edge or constraint to be whatever the window's value is at the moment. If either of the width and height constraints are as is, the window will not be resized, but moved instead. This is important when considering panel items which are intended to have a default size, such as a button, which may take its size from the size of the button label.
wxIndividualLayoutConstraint::Belowvoid Below(wxWindow *otherWin, int margin = 0) Constrains this edge to be below the given window, with an optional margin. Implicitly, this is relative to the bottom edge of the other window.
wxIndividualLayoutConstraint::Unconstrainedvoid Unconstrained() Sets this edge or dimension to be unconstrained, that is, dependent on other edges and dimensions from which this value can be deduced.
wxIndividualLayoutConstraint::LeftOfvoid LeftOf(wxWindow *otherWin, int margin = 0) Constrains this edge to be to the left of the given window, with an optional margin. Implicitly, this is relative to the left edge of the other window.
wxIndividualLayoutConstraint::PercentOfvoid PercentOf(wxWindow *otherWin, wxEdge edge, int per) Constrains this edge or dimension to be to a percentage of the given window, with an optional margin.
wxIndividualLayoutConstraint::RightOfvoid RightOf(wxWindow *otherWin, int margin = 0) Constrains this edge to be to the right of the given window, with an optional margin. Implicitly, this is relative to the right edge of the other window.
wxIndividualLayoutConstraint::SameAsvoid SameAs(wxWindow *otherWin, wxEdge edge, int margin = 0) Constrains this edge or dimension to be to the same as the edge of the given window, with an optional margin.
wxIndividualLayoutConstraint::Setvoid Set(wxRelationship rel, wxWindow *otherWin, wxEdge otherEdge, int value = 0, int margin = 0) Sets the properties of the constraint. Normally called by one of the convenience functions such as Above, RightOf, SameAs.
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