wxIconAn icon is a small rectangular bitmap usually used for denoting a minimized application. It differs from a wxBitmap in always having a mask associated with it for transparent drawing. On some platforms, icons and bitmaps are implemented identically, since there is no real distinction between a wxBitmap with a mask and an icon; and there is no specific icon format on some platforms (X-based applications usually standardize on XPMs for small bitmaps and icons). However, some platforms (such as Windows) make the distinction, so a separate class is provided. Derived from Include files <wx/icon.h> Predefined objects Objects: wxNullIcon Remarks It is usually desirable to associate a pertinent icon with a frame. Icons can also be used for other purposes, for example with wxTreeCtrl and wxListCtrl. Icons have different formats on different platforms. Therefore, separate icons will usually be created for the different environments. Platform-specific methods for creating a wxIcon structure are catered for, and this is an occasion where conditional compilation will probably be required. Note that a new icon must be created for every time the icon is to be used for a new window. In Windows, the icon will not be reloaded if it has already been used. An icon allocated to a frame will be deleted when the frame is deleted. For more information please see Bitmap and icon overview. See also Bitmap and icon overview, supported bitmap file formats, wxDC::DrawIcon, wxCursor Members
wxIcon::wxIcon
wxIcon::wxIconwxIcon() Default constructor. wxIcon(const wxIcon& icon) Copy constructor. wxIcon(void* data, int type, int width, int height, int depth = -1) Creates an icon from the given data, which can be of arbitrary type.
wxIcon(const char bits[], int width, int height Creates an icon from an array of bits. wxIcon(int width, int height, int depth = -1) Creates a new icon. wxIcon(char** bits) wxIcon(const char** bits) Creates an icon from XPM data. wxIcon(const wxString& name, wxBitmapType type, int desiredWidth = -1, int desiredHeight = -1) Loads an icon from a file or resource. wxIcon(const wxIconLocation& loc) Loads an icon from the specified location. Parameters bits
width
height
desiredWidth
desiredWidth
depth
name
loc
type
The validity of these flags depends on the platform and wxWidgets configuration. If all possible wxWidgets settings are used, the Windows platform supports ICO file, ICO resource, XPM data, and XPM file. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file. Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file. Remarks The first form constructs an icon object with no data; an assignment or another member function such as Create or LoadFile must be called subsequently. The second and third forms provide copy constructors. Note that these do not copy the icon data, but instead a pointer to the data, keeping a reference count. They are therefore very efficient operations. The fourth form constructs an icon from data whose type and value depends on the value of the type argument. The fifth form constructs a (usually monochrome) icon from an array of pixel values, under both X and Windows. The sixth form constructs a new icon. The seventh form constructs an icon from pixmap (XPM) data, if wxWidgets has been configured to incorporate this feature. To use this constructor, you must first include an XPM file. For example, assuming that the file mybitmap.xpm contains an XPM array of character pointers called mybitmap:
#include "mybitmap.xpm" ... wxIcon *icon = new wxIcon(mybitmap);A macro, wxICON, is available which creates an icon using an XPM on the appropriate platform, or an icon resource on Windows.
wxIcon icon(wxICON(mondrian)); // Equivalent to: #if defined(__WXGTK__) || defined(__WXMOTIF__) wxIcon icon(mondrian_xpm); #endif #if defined(__WXMSW__) wxIcon icon("mondrian"); #endifThe eighth form constructs an icon from a file or resource. name can refer to a resource name under MS Windows, or a filename under MS Windows and X. Under Windows, type defaults to wxBITMAP_TYPE_ICO_RESOURCE. Under X, type defaults to wxBITMAP_TYPE_XPM. See also
wxIcon::CopyFromBitmapvoid CopyFromBitmap(const wxBitmap& bmp) Copies bmp bitmap to this icon. Under MS Windows the bitmap must have mask colour set. wxPerl note: Constructors supported by wxPerl are:
wxIcon::~wxIcon~wxIcon() Destructor. See reference-counted object destruction for more info. If the application omits to delete the icon explicitly, the icon will be destroyed automatically by wxWidgets when the application exits. Do not delete an icon that is selected into a memory device context.
wxIcon::GetDepthint GetDepth() const Gets the colour depth of the icon. A value of 1 indicates a monochrome icon.
wxIcon::GetHeightint GetHeight() const Gets the height of the icon in pixels.
wxIcon::GetWidthint GetWidth() const Gets the width of the icon in pixels. See also
wxIcon::LoadFilebool LoadFile(const wxString& name, wxBitmapType type) Loads an icon from a file or resource. Parameters name
type
The validity of these flags depends on the platform and wxWidgets configuration. Return value true if the operation succeeded, false otherwise. See also
wxIcon::IsOkbool IsOk() const Returns true if icon data is present.
wxIcon::SetDepthvoid SetDepth(int depth) Sets the depth member (does not affect the icon data). Parameters depth
wxIcon::SetHeightvoid SetHeight(int height) Sets the height member (does not affect the icon data). Parameters height
wxIcon::SetWidthvoid SetWidth(int width) Sets the width member (does not affect the icon data). Parameters width
wxIcon::operator =wxIcon& operator =(const wxIcon& icon) Assignment operator, using reference counting. Parameters icon
Return value Returns 'this' object.
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