wxHashMapThis is a simple, type-safe, and reasonably efficient hash map class, whose interface is a subset of the interface of STL containers. In particular, the interface is modeled after std::map, and the various, non-standard, std::hash_map. Example
class MyClass { /* ... */ }; // declare a hash map with string keys and int values WX_DECLARE_STRING_HASH_MAP( int, MyHash5 ); // same, with int keys and MyClass* values WX_DECLARE_HASH_MAP( int, MyClass*, wxIntegerHash, wxIntegerEqual, MyHash1 ); // same, with wxString keys and int values WX_DECLARE_STRING_HASH_MAP( int, MyHash3 ); // same, with wxString keys and values WX_DECLARE_STRING_HASH_MAP( wxString, MyHash2 ); MyHash1 h1; MyHash2 h2; // store and retrieve values h1[1] = new MyClass( 1 ); h1[10000000] = NULL; h1[50000] = new MyClass( 2 ); h2["Bill"] = "ABC"; wxString tmp = h2["Bill"]; // since element with key "Joe" is not present, this will return // the default value, which is an empty string in the case of wxString MyClass tmp2 = h2["Joe"]; // iterate over all the elements in the class MyHash2::iterator it; for( it = h2.begin(); it != h2.end(); ++it ) { wxString key = it->first, value = it->second; // do something useful with key and value }Declaring new hash table types
WX_DECLARE_STRING_HASH_MAP( VALUE_T, // type of the values CLASSNAME ); // name of the classDeclares a hash map class named CLASSNAME, with wxString keys and VALUE_T values.
WX_DECLARE_VOIDPTR_HASH_MAP( VALUE_T, // type of the values CLASSNAME ); // name of the classDeclares a hash map class named CLASSNAME, with void* keys and VALUE_T values.
WX_DECLARE_HASH_MAP( KEY_T, // type of the keys VALUE_T, // type of the values HASH_T, // hasher KEY_EQ_T, // key equality predicate CLASSNAME); // name of the classThe HASH_T and KEY_EQ_T are the types used for the hashing function and key comparison. wxWidgets provides three predefined hashing functions: wxIntegerHash for integer types ( int, long, short, and their unsigned counterparts ), wxStringHash for strings ( wxString, wxChar*, char* ), and wxPointerHash for any kind of pointer. Similarly three equality predicates: wxIntegerEqual, wxStringEqual, wxPointerEqual are provided. Using this you could declare a hash map mapping int values to wxString like this:
WX_DECLARE_HASH_MAP( int, wxString, wxIntegerHash, wxIntegerEqual, MyHash ); // using an user-defined class for keys class MyKey { /* ... */ }; // hashing function class MyKeyHash { public: MyKeyHash() { } unsigned long operator()( const MyKey& k ) const { /* compute the hash */ } MyKeyHash& operator=(const MyKeyHash&) { return *this; } }; // comparison operator class MyKeyEqual { public: MyKeyEqual() { } bool operator()( const MyKey& a, const MyKey& b ) const { /* compare for equality */ } MyKeyEqual& operator=(const MyKeyEqual&) { return *this; } }; WX_DECLARE_HASH_MAP( MyKey, // type of the keys SOME_TYPE, // any type you like MyKeyHash, // hasher MyKeyEqual, // key equality predicate CLASSNAME); // name of the classTypes In the documentation below you should replace wxHashMap with the name you used in the class declaration.
Iterators An iterator is similar to a pointer, and so you can use the usual pointer operations: ++it ( and it++ ) to move to the next element, *it to access the element pointed to, it->first ( it->second ) to access the key ( value ) of the element pointed to. Hash maps provide forward only iterators, this means that you can't use --it, it + 3, it1 - it2. Include files <wx/hashmap.h> Members
wxHashMap::wxHashMap
wxHashMap::wxHashMapwxHashMap(size_type size = 10) The size parameter is just a hint, the table will resize automatically to preserve performance. wxHashMap(const wxHashMap& map) Copy constructor.
wxHashMap::beginconst_iterator begin() const iterator begin() Returns an iterator pointing at the first element of the hash map. Please remember that hash maps do not guarantee ordering.
wxHashMap::clearvoid clear() Removes all elements from the hash map.
wxHashMap::countsize_type count(const key_type& key) const Counts the number of elements with the given key present in the map. This function returns only 0 or 1.
wxHashMap::emptybool empty() const Returns true if the hash map does not contain any elements, false otherwise.
wxHashMap::endconst_iterator end() const iterator end() Returns an iterator pointing at the one-after-the-last element of the hash map. Please remember that hash maps do not guarantee ordering.
wxHashMap::erasesize_type erase(const key_type& key) Erases the element with the given key, and returns the number of elements erased (either 0 or 1). void erase(iterator it) void erase(const_iterator it) Erases the element pointed to by the iterator. After the deletion the iterator is no longer valid and must not be used.
wxHashMap::finditerator find(const key_type& key) const_iterator find(const key_type& key) const If an element with the given key is present, the functions returns an iterator pointing at that element, otherwise an invalid iterator is returned (i.e. hashmap.find( non_existent_key ) == hashmap.end()).
wxHashMap::insertInsert_Result insert(const value_type& v) Inserts the given value in the hash map. The return value is equivalent to a std::pair<wxHashMap::iterator, bool>; the iterator points to the inserted element, the boolean value is true if v was actually inserted.
wxHashMap::operator[]mapped_type& operator[](const key_type& key) Use the key as an array subscript. The only difference is that if the given key is not present in the hash map, an element with the default value_type() is inserted in the table.
wxHashMap::sizesize_type size() const Returns the number of elements in the map.
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